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Open Jedi Project Development Tools
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This document is for the various development tools that are part of the OJP.  All the related files are in the /Tools directory of the repository.

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0000 - Table of Contents
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	0000..................Table of Contents
	0001..................Icons
	0002..................Models
	0003..................Animation
	0004..................Font Converter (TrueType to JKA)
	0005..................Credits



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0001 - Icons
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	icon_MPbackground.jpg - A partial source file for the background seen behind the baseJKA normal non-customizable player class models.

	icon_MPbackground_blue.jpg - A partial source file for the background seen behind the baseJKA blue non-customizable player class models.

	icon_MPbackground_red.jpg - A partial source file for the background seen behind the baseJKA red non-customizable player class models.


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0002 - Models
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	visualweap/holster_Kyle_max42.max - 3D Studio Max 4 version of a weighted example model of Kyle with holster bolts.  See the Holstered Weapons feature of OJP.

	visualweap/root.XSI - Softimage version of a weighted example model of Kyle with holster bolts.  See the Holstered Weapons feature of OJP.


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0003 - Animation
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	carcass.exe - The JK2 version of the carcass program.  Apprenently it's the only version that works with the current animation skeleton.

	OJP_Humanoid.car - Carcass file for the animation skeleton.

	OJP_Anim_Skel.max - 3D Studio Max 4 version of animation skeleton.

	OJP_Anim_template.XSI - Softimage version of animation skeleton.


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0004 - Font Converter (TrueType to JKA)
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	/JAFont - This folder contains the binaries and source code for Wudan's font converter.  This converter converts any  TrueType font into the font format used by JKA.

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0005 - Credits
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	icon_MPbackground.jpg:  Marker0077 - Modified slightly by Teancum
	
	icon_MPbackground_blue.jpg:  Teancum

	icon_MPbackground_red.jpg:  Teancum

	Holstered Weapon Base Files:  Keshire

	Animation Stuff:  Keshire

	True

